Game chat
Many languages, translated per recipient and only for those within range.
Heavy text roleplay · Los Santos, San Andreas
An entire city working as one chain: every word, every shipment, every call and every decision leaves a trace. Here, the story is written by the people who live it.
Languages
Many languages share the same street. You write in yours; everyone nearby reads in theirs. Translation is automatic, made per recipient, while each character’s name, colors and formatting stay untouched.
The same conversation, in two languages Whoever writes in English is read in Portuguese.
In your language, your way: speech, /me and /do.
Instantly, for everyone within voice range.
Character names, colors and formatting stay intact.
Many languages, translated per recipient and only for those within range.
The whole game follows the chosen language, and scripts recognize the language of whoever uses them.
30+ languages, with the interface and posts translated automatically.
The AI operator and the agencies’ tablets understand many languages.
The writer always sees their own original text. And because speech has range, the translation only reaches those who are actually listening.
Someone in front of you says:
“Boa noite, oficial. Posso ver o seu distintivo?”
“Good evening, officer. May I see your badge?”
“Buenas noches, oficial. ¿Puedo ver su placa?”
« Bonsoir, agent. Puis-je voir votre insigne ? »
“Buonasera, agente. Posso vedere il suo distintivo?”
«Добрый вечер, офицер. Можно посмотреть ваш жетон?»
“สวัสดีตอนเย็นครับ เจ้าหน้าที่ ขอดูเหรียญตราของคุณได้ไหมครับ”
“안녕하세요, 경관님. 배지를 좀 볼 수 있을까요?”
“İyi akşamlar memur bey. Rozetinizi görebilir miyim?”
Same line, many readings.
A SIM with PIN and PUK, a carrier and plans, a number with an area code and a network of towers covering Los Santos and Blaine County. No SIM or no signal means no call: communication is part of the logistics too.
Community
30+ languages, with the entire interface translated. The Editing Desk builds the roleplay scene right over your screenshots, no Photoshop required.
Multilingual forumThe whole interface changes language.
Chatlog in postsThe RP scene built right over the screenshot.
Editing DeskFilters, speech, /me and /do right on the image, no Photoshop.
Editing DeskFilters, speech, /me and /do right on the image, no Photoshop.
News, rules, suggestions and the community’s stories live together on the Grand Stories forum.
Go to the forumStraight from the server
Real captures from the server in development: agencies, jobs and custom systems.
Coming soon
Grand Stories International Roleplay is getting closer to opening its doors. We are completing the final technical adjustments before launch.
Automatic translation designed to allow players from different countries to interact without language barriers.
Our server infrastructure is hosted on a VPS located in Europe.
The forum is already online, hosted and undergoing its final adjustments.
The multilingual chat system is currently in its final testing phase.
One world. Many languages. One shared story.
The focus
Grand Stories is a heavy text roleplay server. Everything your character does has to exist in the narrative: every gesture is described, every line of speech has a range, and every choice has consequences.
There is no shortcut between what you want and what your story allows. The server does not hand out finished endings: it provides a consistent world — with law, economy, communication and risk — so that characters build the rest.
Actions and speech are written. /me describes, /do sets the scene and your voice has physical range. Imagination is the engine; the interface just keeps up.
Documents, accounts, phones and records persist. What you do today shows up tomorrow: in a file, in a bank account, in an investigation.
Crimes are investigated, sentences are served, characters grow and can meet definitive endings through narrative decisions.
The chain
A person becomes a character. The character gets resources. Resources circulate. Value becomes power. Power meets the law. Each link depends on the one before and feeds the next — that continuity is what makes the city a world instead of a backdrop.
Everyone starts from a file: name, appearance, documents and a past written by you. The city knows you by what is on paper — and expects the paper and the story to agree.
Information travels by voice range and by phone. Whoever is far away cannot hear; whoever has no SIM or signal cannot call. Every conversation depends on being in the right place with the right means.
What exists lives in the inventory, with weight, space and origin. Items combine, transform and change hands; doors lock, properties store, and nothing appears out of nowhere.
Nothing arrives on its own. Vehicles burn fuel, take damage and cross the map between Los Santos and Blaine County. The vehicle’s condition changes what the cargo is worth — and how much attention it draws.
Work and risk become money in a bank account; practice becomes skill. There is a legal economy and a clandestine one, and the two touch constantly: the more you do, the more the world responds.
Police, sheriffs and federal agencies trace the chain — from the car to the account, from the conversation to the address — with records, warrants and a dedicated data terminal. Investigating means following the links, one by one.
A fine, timed detention, a trial and, at the limit, the end of a character. The chain closes where the story decides — and starts again with whoever is left.
In practice
See how a single shipment crosses the server: on one side, those who move it; on the other, those who try to follow it.
Every route leaves a trace. Every trace leads to someone.
Custom systems
Slow pace, deep investigations and realistic civilian life, with no out-of-character (OOC) talk.
Each department gets a purpose-built tablet. The FIB’s brings together the registry of citizens and vehicles, facial recognition and the criminal network. LSSD and LAPD come next.

An AI answers 911, understands the caller’s language and logs the report; dispatch confirms that units are on their way.

Law & Order
San Andreas has its own Constitution and Penal Code, open to players, officers and lawyers — with a Traffic Code on the way. Every crime has a class, a fixed penalty and a clear limit. Nobody has to guess what applies.
No jail. Fine up to $1,000.
Detention of up to 1 hour.
Up to 24 hours in jail and a fine of up to $10,000.
Fines from $10,000, up to $1,000,000 through a judicial process and staff review.
Life imprisonment is only possible after a full judicial trial. Outside it, the maximum for a felony remains 24 hours.
The State, rights, powers and the map of San Andreas — county by county.
Crimes classified by title, with fixed penalties and quick search.
Rules of the road, equipment and licensing — under construction.
Every warrant goes through a judge; every accusation through a trial.
Character
Skills grow with use: those who drive a lot drive better, those who train shooting hit more, those who run gain stamina. The character grows in step with the story.
A character can end. When it happens by narrative decision and with criteria, the ending carries weight — and the player starts over with a new story, without erasing what the city remembers.
Join
Four steps between you and the city.
Learn what the city expects from you and your character.
That’s where the community talks, asks questions and follows the news.
Open the game and join the server at its official address.
Name, appearance, documents and a past. The rest is story.
It is a style where the narrative is written: actions, speech and reactions are described in text, and what was not written did not happen. The focus is on story and interpretation, not on reflexes or mechanics.
No. The chat translates automatically between many languages, per recipient. Write in the language you are most comfortable with.
There is a legal economy and a clandestine one. Work and risk generate money in a bank account, items combine and circulate, and the condition of each vehicle or cargo changes its final value. Everything that circulates leaves a record.
They serve the time set by law: up to 1 hour for a misdemeanor and up to 24 hours for a felony. Life imprisonment only exists after a full judicial trial.
Yes, by narrative decision and with criteria. It is called a CK (character kill): an ending with weight that lets you start over with a new story.
Join the Discord, read the rules and connect to the server at its official address. Then just create your character.